Browsing: malware

The Weedhack malware campaign represents a significant escalation in the abuse of the Minecraft gaming ecosystem, leveraging advanced Malware-as-a-Service (MaaS) techniques and SEO poisoning to propagate infostealer and remote access trojan (RAT) payloads. Since early 2026, threat actors have distributed Weedhack via counterfeit Minecraft client and mod websites, as well as through poisoned search engine results, Discord,…

Since October 2025, cybercriminals have been actively exploiting the webhook functionality of the n8n workflow automation platform to deliver malware and conduct advanced phishing campaigns. By leveraging the trusted cloud infrastructure of n8n, attackers have been able to bypass traditional email security controls, automate malicious payload delivery, and perform device fingerprinting on victims. This abuse…